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geometry
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---traveling-salesman-problem-
-three-
2-sat
algorithms-on-strings
articulation-point
backtracking
beginners
bellman-ford-algorithm
binary-search
bitwise-operators
breadth-first-search
bridges
calculation-system
catalan-numbers
clique
combinatorics
connected-components
depth-first-search
dijkstra-algorithm
diophantine-equations
Others...
---traveling-salesman-problem-
-three-
2-sat
algorithms-on-strings
articulation-point
backtracking
beginners
bellman-ford-algorithm
binary-search
bitwise-operators
breadth-first-search
bridges
calculation-system
catalan-numbers
clique
combinatorics
connected-components
depth-first-search
dijkstra-algorithm
diophantine-equations
dynamic-programming
euclid-extended-algorithm
euler-cycle
fenwick-tree
fibonacci-numbers
floyd-warshall-algorithm
full-search
fundamental-set-of-cycles
game-theory
gcd-lcm
geometry
graph-planarity
graph-theory
graphs
greedy-algorithm
if-then
line-program
long-arithmetic
matrix
maximum-flow
minimal-spanning-tree
modeling
number-theory
probability
problems-on-intervals
recursion
sequences
simple-mathematics
sort-and-sequence
three
topological-sort
traveling-salesman-problem
tree
tricky-problem
two-dimensional-arrays
search
4
Two circles
10320 / 16791
12
Injured Picture
1033 / 1584
49
The Smart Cat
807 / 1228
130
Rectangle
1614 / 2754
297
The painted points
216 / 362
708
Do not smoke! (RU)
46 / 81
839
Segments intersection
929 / 1513
889
Cylinder
44 / 75
946
The area of quadrilateral
2247 / 3322
1038
Entire
96 / 140
1048
Bridge Across Islands
39 / 75
1423
Затмение
8 / 17
1436
Счастливая бутылка
16 / 25
1503
Circum Triangle
205 / 305
1505
Segments intersection - 2
89 / 159
1641
Golden Spire
6 / 10
1682
Spiderman
287 / 412
1710
Counting Quadrilaterals
6 / 14
1830
The distance between the segments
94 / 147
1834
Direct
17 / 26
1836
Convex hull of the 3D - 2
65 / 110
1837
Convex hull of the 3D - 3
47 / 87
1838
The distance from the point to the segment
115 / 190
1839
Cylinder
2 / 3
2133
Point on a ray
1028 / 1523
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